Euroversity Concept Lab News

Making Learning Visible in 3D VLEs
A workshop with Shelwyn Corrigan on 14th September 2016 at Learn It Town (in SL)

Shelwyn Corrigan works as a, Professor at the University of San Francisco School of Education for the Graduate MA-TESLOL Online Program. The graduate course she is teaching comprises Digital Lteracy, Machinima in Virutal Worlds and Advanced Academic Oral Skills for university-bound ESL students. She is currently teaching English in the English City of Learn It Town, in the 3D virtual world of Second Life®. Shelwyn's presentation for the Euroversity Association demonstrated the power of students' engagement and creativity when being involved in the learning process. In Shelwyns presentation we can witness students' enthusiastic performance  in different roles and genres such as a debate, a role play and story telling.  

On 15th June 2016 Professor Liz Falconer and Dr Mari Carmen Gil Ortega from the University of the West of England introduced the audience to their Open Sim project demonstrating  how virtual worlds provide a fantastic oportunity for the reconstruction of the Neolithic monument of Avebury Henge in Wiltshire, UK, circa 2,300 BCE  in a virtual landscape.

Nick Zwart presented the 3DLES grid on OpenSim to the Euroversity Community ( 18th May 2016) discussing  advantages and disadvantages of Second Life® vs OpenSim.

In his talk Nick shared some useful links and demonstrated the use of Non Player Characters in a virtual environment.



The 2nd Euroversity ConceptLab meeting (15th March 2016) took place on the Erasmus Campus in Second Life, owned by Istanbul Unversity and gave everyone a great impression of all the inspirational creations and possibilities of learning in a virtual environment. It was a fantastic tour leaving everyone with lots of ideas. Thanks a million to Irfan Simsek and Mustafar for a great tour. Looking forward to furthur collaboration. Professor  İrfan Şimşek of Istanbul University guided the audience through the University's Erasmus Campus in Second Life® and demonstrated how the Erasmus Island is designed and how it will be used.
The virtual campus was designed for Erasmus students who intend to visit and study at Istanbul University.

The virtual campus was set up to practice real life situations in a virtual environment to help them find their way around in the real life Istanbul such as finding places, filling in forms and such. We are looking forward to find out how the students adopted the virtual campus experience and how it helped them to survive in the real life environment.



Reconstructing Avebury Henge         a virtual landscape